This command changes the culture of the specified county to the new specified culture.
The "change_culture [county id] [culture id]" is a useful console command in Crusader Kings III.
This command changes the culture of a specific county to a different one. In Crusader Kings III, cultures play a significant role in determining how characters behave, shaping their relationships with others, and influencing the development of their realms.
The "change_culture" command requires two arguments: the ID of the county you want to target and the ID of the culture you want to implement in that county.
The ID of the county refers to the specific area in the map that you want to target for the culture change. Every location in the game has an assigned unique identifier, and you need to input this ID to specify your target.
The ID of the culture refers to the specific civilization or people with distinct customs, traditions, language, and social norms that you want to impose on the chosen county. There are numerous culture IDs in the game, each representing different culture groups found within different historical periods and regions.
Using the "change_culture" command can be beneficial in certain strategic situations. For example, the culture of a county affects the public opinion of the ruler, if the ruler has a culture not shared with the county's residents. Likewise, it can influence levies garnered, as counties with the same culture as the ruler can provide more soldiers. Changing county culture can thus be a potentially potent tool for managing and shaping your realm to align with your strategic goals or game role-play elements. Remember to always use these commands responsibly and in a manner that enhances your gameplay experience.
The "change_culture [county id] [culture id]" is a useful console command in Crusader Kings III.
This command changes the culture of a specific county to a different one. In Crusader Kings III, cultures play a significant role in determining how characters behave, shaping their relationships with others, and influencing the development of their realms.
The "change_culture" command requires two arguments: the ID of the county you want to target and the ID of the culture you want to implement in that county.
The ID of the county refers to the specific area in the map that you want to target for the culture change. Every location in the game has an assigned unique identifier, and you need to input this ID to specify your target.
The ID of the culture refers to the specific civilization or people with distinct customs, traditions, language, and social norms that you want to impose on the chosen county. There are numerous culture IDs in the game, each representing different culture groups found within different historical periods and regions.
Using the "change_culture" command can be beneficial in certain strategic situations. For example, the culture of a county affects the public opinion of the ruler, if the ruler has a culture not shared with the county's residents. Likewise, it can influence levies garnered, as counties with the same culture as the ruler can provide more soldiers. Changing county culture can thus be a potentially potent tool for managing and shaping your realm to align with your strategic goals or game role-play elements. Remember to always use these commands responsibly and in a manner that enhances your gameplay experience.
In CK3, cheats are executed from the command console, a text box that you type commands into.
To open the command console press the ~ (tilde) key, which is typically located under ESC (escape).
If your keyboard does not have that key, or pressing ~ does not work, try the following keys:
Type your command into the console, and then press ENTER .