CK3 Console Commands

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Command:

abort_travel_planCharacter ID

Effect:

This command cancels the current activity for the specified character ID. If no character is specified, then it will cancel the your character's current activity.

Command:

Effect:

This command adds a pressed claim on the specified title to the designated character. If no character is specified, then the pressed claim is added to your character.

Command:

add_diplomacy_lifestyle_xpAmountCharacter ID

Effect:

This command adds the specified amount of diplomacy lifestyle experience to specified character id. If no character is specified then the experience will be added to your character. If no amount is specified, then 1000 will be added.

Command:

Effect:

This command adds the specified doctrine to the specified faith. If no faith is specified, the doctrine will be added to your faith. View all doctrine IDs at: ck3cheats.com/doctrine. View all faith IDs at: ck3cheats.com/faith.

Command:

Effect:

This command adds the specified amount of dread to the specified character. If no character is specified then dread will be added to your character. Negative amounts will lower dread.

Command:

add_intrigue_lifestyle_xpAmountCharacter ID

Effect:

This command adds the specified amount of intrigue lifestyle experience to specified character id. If no character is specified then the experience will be added to your character. If no amount is specified, then 1000 will be added.

Command:

add_learning_lifestyle_xpAmountCharacter ID

Effect:

This command adds the specified amount of learning experience to specified character id. If no character is specified then the experience will be added to your character. If no amount is specified, then 1000 will be added.

Command:

add_lifestyle_xp_allAmountCharacter ID

Effect:

This command adds the specified amount of experience to all lifestyles of the specified character, with the default being 1,000. If no character is specified the the experience will be added to your character.

Effect:

This command adds the specified regiment of men-at-arms to the specified character. If no character is specified, then the regiment will be added to your character. View all regiment IDs at: ck3cheats.com/regiment.

Command:

add_martial_lifestyle_xpAmountCharacter ID

Effect:

This command adds the specified amount of martial experience to specified character id. If no character is specified then the experience will be added to your character. If no amount is specified, then 1000 will be added.

Command:

add_pending_court_event

Effect:

This command adds a pending event to your character's royal court.

Command:

Effect:

This command adds the specified perk to the specified character. If no character is specified, then the perk will be added to your character. View all perk IDs at: ck3cheats.com/perk.

Command:

add_pietyAmount

Effect:

This command adds the specified amount of piety to your character, with the default being 1,000. Negative values can be used to decrease piety.

Command:

add_piety_no_experienceAmount

Effect:

This command adds the specified amount of piety to your character without increasing level of devotion. The default amount is 1,000. Negative values can be used to decrease piety.

Command:

add_prestigeAmount

Effect:

This command adds the specified amount of prestige to your character, with the default being 1,000. Negative values would reduce prestige.

Command:

add_prestige_no_experienceAmount

Effect:

This command adds the specified amount of prestige to your character without increasing level of fame. The default amount is 1,000. Negative values would reduce prestige.

Command:

add_realm_lawLaw IDCharacter ID

Effect:

This command passes the specified law to the realm of the specified character. If no character is specified, then the law will be passed in your character's realm. View all law IDs at: ck3cheats.com/law.

Command:

add_realm_law_skip_effectsLaw IDCharacter ID

Effect:

This command adds the specified law to the realm of the specified character. If no character is specified, then the law will be passed in your character's realm. View all law IDs at: ck3cheats.com/law.

Effect:

This command adds the specified relation between the first specified character and the second specified character. If only one character is specified, then this command will add the relation between the specified character and your character. View all relation IDs at: ck3cheats.com/relation.

Effect:

This command adds the specified secret to your character. You can optionally add additional specified characters, whom you want the secret to be held by. View all secret IDs at: ck3cheats.com/secret.

Command:

add_stewardship_lifestyle_xpAmountCharacter ID

Effect:

This command adds the specified amount of stewardship experience to specified character id. If no character is specified then the experience will be added to your character. If no amount is specified, then 1000 will be added.

Command:

Effect:

This command adds specified amount of stress to the specified character. If no character is specified stress will be added to your character. Negative values will reduce stress.

Command:

Effect:

This command adds a specified succession law to the designated title. It assigns the selected succession law to the title, determining how it will be inherited and passed down to the next ruler.

Command:

Effect:

This command adds a specified to the specified character. If no character is specified, then the trait will be added to your character. View all trait IDs at: ck3cheats.com/trait.

Effect:

This command adds a specified amount of age to the designated character. If no character is specified, then the age of your character is adjusted. Negative values can be used to decrease the age.

Command:

ai.disable

Effect:

This command disables AI for the specified character. If no character is specified, then AI will be disabled for all characters.

Command:

ai.enable

Effect:

This command enables AI for the specified character. If no character is specified, then AI will be enables for all characters.

Command:

bypass_requirements

Effect:

This command ignores the requirements for player decisions, interactions, schemes, laws, title creation, royal court language and struggle endings.

Command:

change_culture

Effect:

This command changes the culture of the specified county to the new specified culture.

Command:

change_development_level

Effect:

This command adds a specified amount of development to the designated county or barony. If no county or barony is specified, then the development of your character's capital is adjusted by the specified amount. Negative values can be used to decrease the development.

Command:

change_diplomacyAmountCharacter ID

Effect:

This command adds a specified amount of diplomacy skill to the designated character. If no character is specified, then the diplomacy skill of your character is adjusted by the specified amount. Negative values can be used to decrease the diplomacy skill.

Command:

change_fervor

Effect:

This command adds a specified amount of fervor to the designated faith. If no faith is specified, then the fervor of your character's faith is adjusted by the specified amount. Negative values can be used to decrease the fervor. If no amount is specified, the default value of 10 is added to the fervor. View all faith IDs at: ck3cheats.com/faith.

Command:

change_intrigueAmountCharacter ID

Effect:

This command adds a specified amount of intrigue skill to the designated character. If no character is specified, then the intrigue skill of your character is adjusted by the specified amount. Negative values can be used to decrease the diplomacy skill.

Command:

change_learningAmountCharacter ID

Effect:

This command adds a specified amount of learning skill to the designated character. If no character is specified, then the learning skill of your character is adjusted by the specified amount. Negative values can be used to decrease the diplomacy skill.

Command:

change_martialAmountCharacter ID

Effect:

This command adds a specified amount of martial skill to the designated character. If no character is specified, then the martial skill of your character is adjusted by the specified amount. Negative values can be used to decrease the diplomacy skill.

Command:

change_prowessAmountCharacter ID

Effect:

This command adds a specified amount of prowess skill to the designated character. If no character is specified, then the prowess skill of your character is adjusted by the specified amount. Negative values can be used to decrease the diplomacy skill.

Command:

change_stewardshipAmountCharacter ID

Effect:

This command adds a specified amount of stewardship skill to the designated character. If no character is specified, then the stewardship skill of your character is adjusted by the specified amount. Negative values can be used to decrease the diplomacy skill.

Command:

clear

Effect:

This command clears the console history.

Command:

clear_character_modifiers

Effect:

This command removes all character modifiers from the specified character. If no character is specified, then all character modifiers are removed from your character.

Command:

clear_title_laws

Effect:

This command removes all title succession laws from the specified title. It will clear any succession laws associated with that title, leaving it without any specific inheritance rules.

Command:

clear_traits

Effect:

This command removes all traits from the specified character. If no character is specified, then all traits are removed from your character.

Command:

complete_schemesCharacter ID

Effect:

This command completes all schemes initiated by the specified character. If no character is specified, then all schemes started by your character are completed.

Command:

discover_all_erasCharacter ID

Effect:

This command discovers all innovations for the culture of the specified character. If no character is specified, then all the innovations of your character's culture will be discovered.

Command:

discover_eraEra ID

Effect:

This command discovers the specified era and all its innovations for your character's culture. The default is the current era. View all era IDs at: ck3cheats.com/era.

Command:

discover_fascinationCharacter ID

Effect:

This command discovers the current fascination for the specified character's culture. If no character is specified, then the current fascination of your character's culture is discovered.

Command:

discover_innovationInnovation IDCharacter ID

Effect:

This command discovers the specified innovation for the culture of the specified character. If no character is specified, then your character's culture will be used. View all innovation IDs at: ck3cheats.com/innovation.

Command:

dump_bookmark_portraits

Effect:

This command creates bookmark portraits for all characters currently in the bookmarks, and the portraits are stored in Documents\Paradox Interactive\Crusader Kings III\common\bookmark_portraits. Any changes made through the barbershop will be preserved.

Command:

dynasty_prestigeAmountDynasty ID

Effect:

This command adds a specified amount of renown to the designated dynasty. If no dynasty is specified, then the renown of your character's dynasty is adjusted by the specified amount.

Negative values can be used to decrease the renown.

If no amount is specified, the default value of 1,000 is added to the renown.

Command:

effect

Effect:

This command executes a scripted effect. To apply the effect to a character other than the player, use the format effect character:<character_id> = {<effect_name> = <parameters>}.`

Command:

effect create_artifact_abhidhamma_pitaka_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Abhidhamma Pitaka'.

Command:

effect create_artifact_afarganyu_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Afarganyu'.

Command:

effect create_artifact_al_dawat_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'al-Dawat'.

Command:

effect create_artifact_al_hafir_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'al-Hafir'.

Command:

effect create_artifact_al_sayf_al_khass_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'al-Sayf al Khass'.

Command:

effect create_artifact_al_taj_crown_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'al-Taj al-Sharif'.

Command:

effect create_artifact_angelicas_ring_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Angelica's Ring'.

Command:

effect create_artifact_aram_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Aram'.

Command:

effect create_artifact_arms_of_alexander_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Alexander's Armor'.

Command:

effect create_artifact_aruval_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Ancient Aruval'.

Command:

effect create_artifact_ascalon_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Ascalon'.

Command:

effect create_artifact_bronze_head_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Bronze Head'.

Command:

effect create_artifact_chinese_caligraphy_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Chinese Calligraphy'.

Command:

effect create_artifact_crystal_carving_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Crystal Carving'.

Command:

effect create_artifact_curtana_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Curtana'.

Command:

effect create_artifact_dagger_of_rostam_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Dagger of Rostam'.

Command:

effect create_artifact_dhammapada_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Dhammapada'.

Command:

effect create_artifact_dragvandil_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Dragvandil'.

Command:

effect create_artifact_durendal_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Durendal'.

Command:

effect create_artifact_edmund_head_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Head of St. Edmund'.

Command:

effect create_artifact_essen_crown_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Kinderkrone'.

Command:

effect create_artifact_excalibur_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Excalibur'.

Command:

effect create_artifact_fp2_2p_chess_board_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Lucky Chessboard'.

Command:

effect create_artifact_fp2_4p_chess_board_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Four-Player Chess Board'.

Command:

effect create_artifact_fp2_votive_crowns_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Visigothic Votive Crown'.

Command:

effect create_artifact_goblet_chalice_of_dona_urraca = { OWNER = this }

Effect:

This command spawns the artifact, 'Chalice of Dona Urraca'.

Command:

effect create_artifact_ibeji_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Ibeji'.

Command:

effect create_artifact_jewelled_danda_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Jeweled Danda'.

Command:

effect create_artifact_joyeuse_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Joyeuse'.

Command:

effect create_artifact_kantele_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Ancient Kantele'.

Command:

effect create_artifact_kaves_apron_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Kave's Apron'.

Command:

effect create_artifact_khanda_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Ceremonial Khanda'.

Command:

effect create_artifact_kladenets_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Kladenets'.

Command:

effect create_artifact_konagamana_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Water Filter of Koṇāgamana'.

Command:

effect create_artifact_legbiter_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Legbiter'.

Command:

effect create_artifact_makarakundala_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Makarakindala'.

Command:

effect create_artifact_mantle_of_the_prophet_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Mantle of the Prophet'.

Command:

effect create_artifact_monomachus_crown_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Monomachus Crown'.

Command:

effect create_artifact_nagelring_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Nagelring'.

Command:

effect create_artifact_navaratna_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Navaratna'.

Command:

effect create_artifact_nikephoros_crown_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Crown of Nikephoros II Phokas'.

Command:

effect create_artifact_olifant_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Olifant'.

Command:

effect create_artifact_papal_tiara_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Papal Tiara'.

Command:

effect create_artifact_peacock_throne_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Peacock Throne'.

Command:

effect create_artifact_pedestal_al_jabal_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'al-Jabal'.

Command:

effect create_artifact_pedestal_al_yatima_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'al-Yatima'.

Command:

effect create_artifact_pedestal_branch_relic_boog_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Branch of Somb, the First Tree on Earth'.

Command:

effect create_artifact_pedestal_branch_relic_hinduism_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Branch of one of the Wish-Granting Kalpavrikshas'.

Command:

effect create_artifact_pedestal_branch_relic_slavic_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Branch of the Tree of Life standing on the rock Alatyr'.

Command:

effect create_artifact_pedestal_crown_iron_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Iron Crown of Lombardy'.

Command:

effect create_artifact_pedestal_cup_jamshid_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Cup of Jamshid'.

Command:

effect create_artifact_pedestal_david_harp_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'David's Harp'.

Command:

effect create_artifact_pedestal_great_diamond_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Great Diamond'.

Command:

effect create_artifact_pedestal_ikenga_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Ikenga'.

Command:

effect create_artifact_pedestal_justinian_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Crown of Justinian'.

Command:

effect create_artifact_pedestal_koh_i_noor_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Mountain of Light'.

Command:

effect create_artifact_pedestal_shankha_conch_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Shankha Conch'.

Command:

effect create_artifact_qadib_al_mulk_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Qadib al-Mulk'.

Command:

effect create_artifact_quernbiter_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Quern-Biter'.

Command:

effect create_artifact_reichskrone_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Reichskrone'.

Command:

effect create_artifact_robe_kassapa_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Piece of Kassapa's Robe'.

Command:

effect create_artifact_ruyi_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Ruyi'.

Command:

effect create_artifact_sculpture_ark_of_covenant_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Ark of the Covenant'.

Command:

effect create_artifact_sculpture_babr_e_bayan_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Babr-e Bayan'.

Command:

effect create_artifact_sculpture_cabinet_pentapyrgion_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Pentapyrgion'.

Command:

effect create_artifact_siddhachakra_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Siddhachakra'.

Command:

effect create_artifact_skull_cap_charlemagne_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Skull Cap of Charlemagne'.

Command:

effect create_artifact_sledovik_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Sledovik'.

Command:

effect create_artifact_spear_of_the_prophet_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Spear of the Prophet'.

Command:

effect create_artifact_staff_kakusandha_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Staff of Kakusandha'.

Command:

effect create_artifact_sutta_pitaka_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Sutta Pitaka'.

Command:

effect create_artifact_sword_mmaagha_kamalu_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Mmaagha Kamalu'.

Command:

effect create_artifact_szczerbiec_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Szczerbiec'.

Command:

effect create_artifact_throne_charlemagne_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Throne of Charlemagne'.

Command:

effect create_artifact_throne_scone_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Stone of Scone'.

Command:

effect create_artifact_throne_solomon_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Throne of Solomon'.

Command:

effect create_artifact_turquoise_throne_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Turquoise Throne'.

Command:

effect create_artifact_various_aquamanile_santiago = { OWNER = this }

Effect:

This command spawns the artifact, 'Former Bells of Santiago'.

Command:

effect create_artifact_various_bells_santiago = { OWNER = this }

Effect:

This command spawns the artifact, 'Bells of Santiago'.

Command:

effect create_artifact_vinaya_pitaka_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Vinaya Pitaka'.

Command:

effect create_artifact_wall_banner_edessa_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Image of Edessa'.

Command:

effect create_artifact_wall_banner_kaviani_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Derafsh Kaviani'.

Command:

effect create_artifact_wall_banner_thankfulness_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Banner of Thankfulness'.

Command:

effect create_artifact_wall_cid_sword_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Tizona'.

Command:

effect create_artifact_wall_muhammad_sword_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Sword of Muhammad'.

Command:

effect create_artifact_wall_sword_attila_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Sword of God'.

Command:

effect create_artifact_zomorrodnegar_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Shamshir-e Zomorrodnegar'.

Command:

effect create_colada_effect = { OWNER = this }

Effect:

This command spawns the artifact, 'Colada'.

Command:

effect = { every_courtier_or_guest = { set_character_faith = faith:[faith id] }}Faith ID

Effect:

This command changes the faith of every courtier and guest to match their ruler's faith. View all faith IDs at: ck3cheats.com/faith.

Command:

effect = { every_courtier_or_guest = { set_culture = global_var:char_culture }}

Effect:

This command changes the culture of every courtier and guest to match their ruler's culture.

Command:

effect = { every_held_title = { set_county_culture = global_var:char_culture}}

Effect:

This command changes the held title to match the ruler's culture.

Command:

effect = { every_held_title = { set_county_culture = root.culture}}

Effect:

This command changes the held title to the ruler's culture.

Command:

effect = { every_sub_realm_county = { set_county_culture = global_var:char_culture }}

Effect:

This command changes the culture of every sub-realm county to match the ruler's culture.

Command:

effect = { every_sub_realm_county = { set_county_faith = faith:[faith id] }}

Effect:

This command changes the faith of every sub-realm county to the specified faith. View all faith IDs at: ck3cheats.com/faith.

Command:

effect = { every_vassal_or_below = { set_character_faith = faith:[faith id] }}

Effect:

This command changes the faith of every vassal, and their vassals, to match the ruler's faith. View all faith IDs at: ck3cheats.com/faith.

Command:

effect = { every_vassal_or_below = { set_culture = global_var:char_culture }}

Effect:

This command changes the culture of every vassal, and their vassals, to match the ruler's culture.

Command:

effect = {house = { every_house_member = { set_character_faith = faith:[faith id] }}

Effect:

This command changes the faith of every relative in the ruler's house to match the ruler's faith. View all faith IDs at: ck3cheats.com/faith.

Command:

effect = {house = { every_house_member = { set_culture = global_var:char_culture }}Faith ID

Effect:

This command changes the culture of every relative in the ruler's house to match the ruler's culture.

Command:

effect = { set_global_variable = { name = char_culture value = root.culture }}

Effect:

This command sets the current ruler's culture as a global variable that can be used later.

Command:

effect spawn_army = { men_at_arms = { type = (men at arms type) = (amount) } location = capital_province }AmountRegiment ID

Effect:

This command adds special soldiers to the game.

Command:

effect start_cat_story_cycle_effect

Effect:

This command will give you a pet cat.

Command:

effect start_dog_story_cycle_effect

Effect:

This command will give you a pet dog.

Command:

effect title : ( county id ) = { title_province = { add_building_slot = ( amount ) } }

Effect:

This command adds the specified number of building slots to the county.

Command:

effect = { title:c_<county_ID> = { set_de_jure_liege_title = title:d_<duchy_ID> } }

Effect:

This command changes the title's de jure liege to a new liege.

Command:

effect = { title:(county id) = { set_county_faith = faith:(faith id)} }

Effect:

This command changes the faith to the specified faith for the county with the specified county.

Command:

end_diarchyCharacter ID

Effect:

This command ends power sharing for the specified character. If no character is specified, then power sharing is ended for your character.

Command:

end_schemes

Effect:

This command results in all schemes that are currently targeting your character to be abandoned.

Command:

Effect:

This command triggers the specified event by its event ID. The event ID is a unique identifier assigned to each event in the game. View all event IDs at: ck3cheats.com/event.

Command:

faction_spawnFaction ID

Effect:

This command spawns a faction of the specified type if there are valid counties or courtiers to create it.

Command:

fow

Effect:

This command toggles the fog of war.

Command:

gain_all_dynasty_perksCharacter ID

Effect:

This command buys all dynasty legacies for the dynasty of the specified character. If no character is specified, then all dynasty legacies are bought for your character's dynasty.

Command:

gain_all_perksCharacter ID

Effect:

This command grants all lifestyle perks to the specified character. If no character is specified, then all lifestyle perks are given to your character.

Command:

generate_cadet_coa

Effect:

This command generates a new coat of arms for the player character's house.

Command:

Effect:

This command grants the specified title to the designated character. If no character is specified, then the title is given to your character.

Command:

goldAmount

Effect:

This command adds a specified amount of gold to your character. Negative values can be used to decrease the amount of gold. If no amount is specified, the command defaults to adding 1,000 gold.

Command:

guaranteed_scheme_failure

Effect:

This command ensures that all schemes are never successful.

Command:

guaranteed_scheme_secrecy_failure

Effect:

This command ensures that all schemes are never secret.

Command:

guaranteed_scheme_secrecy_success

Effect:

This command causes all schemes to always be secret.

Command:

guaranteed_scheme_success

Effect:

This command causes all schemes to become successful.

Command:

help

Effect:

This command prints the description of the specified console command. If no command is specified, it lists all available console commands.

Command:

instabuild

Effect:

This command allows your Men-at-Arms to be instantly reinforced. It also ensures that any ongoing constructions within your domain are completed immediately. Furthermore, any new constructions undertaken will be finished within a day. Re-entering the command will disable these effects.

Command:

instamove

Effect:

This command makes armies move one barony per day, affecting both AI and player.

Command:

instant_birth

Effect:

This command will make pregnancies last a day. Enter it again to disable this.

Command:

instant_responses

Effect:

This command ensures that characters react instantly to the player's actions. If the command is entered again, this immediate response feature will be deactivated.

Command:

Effect:

This command allows the culture of the specified character to enter a specified era. If no character is specified, then your character's culture enters the era. View all era IDs at: ck3cheats.com/era.

Command:

Effect:

This command kills the specified character. If no character is specified, then it kills your character.

Command:

know_schemes

Effect:

This command discovers all schemes targeting your character.

Command:

map_editor

Effect:

This command opens the map editor.

Command:

Effect:

This command changes the culture of all countries of the first specified culture to the second specified culture. View all culture IDs at: ck3cheats.com/culture.

Command:

nomen

Effect:

This command makes AI characters refuse all proposals. Entering it again disables this behavior.

Command:

observe

Effect:

This command puts the game in observer mode.

Command:

play

Effect:

This command switches the player to control the specified character.

Command:

portrait_editor

Effect:

This command opens the portrait editor.

Effect:

This command impregnates the specified female character with the specified male character as the father. If no father is specified, then the father is unknown.

Command:

progress_struggle_phaseAmountStruggle ID

Effect:

This command adds the specified amount of catalyst points towards the next phase of the specified struggle.

Command:

Effect:

This command reloads mod and game files into memory. Press tab to see all possible targets that can be reloaded.

Command:

remove_doctrineDoctrine IDFaith ID

Effect:

This command removes a specified doctrine from a designated faith. If no faith is specified, then the specified doctrine is removed from your character's faith. View all doctrine IDs at: ck3cheats.com/doctrine. View all faith IDs at: ck3cheats.com/faith.

Command:

remove_nickCharacter ID

Effect:

This command removes the current nickname from the designated character. If no character is specified, then the current nickname of your character is removed.

Effect:

This command removes a specified relation between two designated characters. If only one character is specified, then the specified relation is removed between your character and the designated character. View all relation IDs at: ck3cheats.com/relation.

Command:

Effect:

This command removes a specified trait from the designated character. If no character is specified, then the specified trait is removed from your character. View all trait IDs at: ck3cheats.com/trait.

Command:

Effect:

This command executes the commands in the specified file. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run.

Command:

script_docs

Effect:

This command prints all effects, event scopes, modifiers, on actions, triggers, etc. to Documents\Paradox Interactive\Crusader Kings III\logs.

Command:

Effect:

This command changes the culture to a specified culture for the designated character. If no character is specified, then your character's culture is changed to the specified culture. View all culture IDs at: ck3cheats.com/culture.

Command:

set_dateDate

Effect:

This command sets the game date to a specified year, month, and day. If no month or day is specified, the game date is set to January 1 of the specified year.

Command:

set_diplomacyAmountCharacter ID

Effect:

This command sets the diplomacy skill to a specified amount for the designated character. If no character is specified, then your character's diplomacy skill is adjusted to the specified amount.

Command:

Effect:

This command sets the dread level to a specified amount for the designated character. If no character is specified, then your character's dread level is adjusted to the specified amount.

Command:

Effect:

This command changes the faith to a specified faith for the designated character. If no character is specified, then your character's faith is changed to the specified faith. View all faith IDs at: ck3cheats.com/faith.

Command:

Effect:

This command sets the focus to a specified focus for the designated character. If no character is specified, then your character's focus is set to the specified focus. View all focus IDs at: ck3cheats.com/focus.

Command:

set_intrigueAmountCharacter ID

Effect:

This command sets the intrigue skill to a specified amount for the designated character. If no character is specified, then your character's intrigue skill is adjusted to the specified amount.

Command:

set_is_aiCharacter ID

Effect:

This command allows the AI to control the specified character.

Command:

set_is_playerCharacter ID

Effect:

This command disallows the AI to control the specified character.

Command:

set_learningAmountCharacter ID

Effect:

This command adjusts the learning skill of the specified character to a certain amount. If no character is specified, then your character's learning skill is set to the specified amount.

Command:

Effect:

This command sets the martial skill to a specified amount for the designated character. If no character is specified, then your character's martial skill is adjusted to the specified amount.

Command:

Effect:

This command assigns a specified nickname ID to the designated character. If no character is specified, then your character is given the specified nickname. View all nickname IDs at: ck3cheats.com/nickname.

Command:

Effect:

This command sets the prowess skill to a specified amount for the designated character. If no character is specified, then the prowess skill of your character is adjusted to the specified amount.

Command:

Effect:

This command changes the sexual orientation to a specified sexuality for the designated character. If no character is specified, then the sexual orientation of your character is changed to the specified sexuality. View all sexuality IDs at: ck3cheats.com/sexuality.

Command:

set_stewardshipAmountCharacter ID

Effect:

This command sets the stewardship skill to a specified amount for the designated character. If no character is specified, then the stewardship skill of your character is adjusted to the specified amount.

Command:

Effect:

This command sets the stress level to a specified amount for the designated character. If no character is specified, then the stress level of your character is adjusted to the specified amount.

Command:

skip_activity_phaseCharacter ID

Effect:

This command advances to the next activity phase for the specified character. If no character is specified, then the next activity phase is initiated for your character.

Command:

start_diarchyCharacter ID

Effect:

This command initiates power sharing for the specified character. If no character is specified, then power sharing begins for your character.

Command:

start_struggle iberian_struggle

Effect:

This command will start the Iberian Struggle again, if it ended.

Command:

tick_developmentAmount

Effect:

This command adds the specified amount of development to all counties.

Command:

yesmen

Effect:

This command will make AI characters accept all proposals. Enter the command again to disable this.

Command:

yesmen_instant

Effect:

This command will make AI characters accept all proposals instantly. Enter the command again to disable this.