This command adds a specified amount of martial skill to the designated character. If no character is specified, then the martial skill of your character is adjusted by the specified amount. Negative values can be used to decrease the diplomacy skill.
Amount Number Optional | The amount of martial skill you want to add to the character. |
Optional | The ID of the character you want martial skill to be added to. If none is specified, it will affect your character. |
Here are examples of how to use change_martial.
This command increases your character's martial skill by 10 .
This command increase the martial skill of the character with the ID 48 by 10.
The change_martial
command is used to modify the martial skill of a certain character within the game.
The martial skill represents a character's leadership ability in warfare, and can affect things like the morale of their armies, the success of their military campaigns, and their ability to make strategic decisions in battle.
The syntax for this command is change_martial [character id] [amount]
. If no character ID
is specified, the command will default to the player's character.
The amount
value indicates the number of points to add to the character's martial skill.
As an example, if you use the command change_martial 10 52
, this will add 10 points to the martial skill of the character with ID 52.
This command can be helpful for a number of reasons. It can be used to increase the martial skill of your character, enhancing your gameplay if you prefer a militaristic play style.
Alternatively, it can be used to decrease a rival character's martial skill, making it easier for you to defeat them in warfare. It can also be used for roleplaying purposes, to create characters with specific martial abilities.
Negative values can be used to decrease a character's martial skill. If you use the command change_martial -10 52
, this will subtract 10 points from the martial skill of the character with ID 52.
This could be helpful if you want to challenge yourself with a character who has a low martial skill, or if you want to weaken a powerful rival character.
The change_martial
command is used to modify the martial skill of a certain character within the game.
The martial skill represents a character's leadership ability in warfare, and can affect things like the morale of their armies, the success of their military campaigns, and their ability to make strategic decisions in battle.
The syntax for this command is change_martial [character id] [amount]
. If no character ID
is specified, the command will default to the player's character.
The amount
value indicates the number of points to add to the character's martial skill.
As an example, if you use the command change_martial 10 52
, this will add 10 points to the martial skill of the character with ID 52.
This command can be helpful for a number of reasons. It can be used to increase the martial skill of your character, enhancing your gameplay if you prefer a militaristic play style.
Alternatively, it can be used to decrease a rival character's martial skill, making it easier for you to defeat them in warfare. It can also be used for roleplaying purposes, to create characters with specific martial abilities.
Negative values can be used to decrease a character's martial skill. If you use the command change_martial -10 52
, this will subtract 10 points from the martial skill of the character with ID 52.
This could be helpful if you want to challenge yourself with a character who has a low martial skill, or if you want to weaken a powerful rival character.
In CK3, cheats are executed from the command console, a text box that you type commands into.
To open the command console press the ~ (tilde) key, which is typically located under ESC (escape).
If your keyboard does not have that key, or pressing ~ does not work, try the following keys:
Type your command into the console, and then press ENTER .