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guaranteed_scheme_failure Console Command

Documentation and examples for the guaranteed_scheme_failure command in Crusader Kings III.

guaranteed_scheme_failure

Testing

This command ensures that all schemes are never successful.

Overview

The guaranteed_scheme_failure command ensures that all schemes (plots) in the game will fail.

A scheme can be anything from a plot to murder a rival, to a plan to seduce someone. Normally, the success of these schemes depends on various factors such as the character's intrigue skill, the target's intrigue skill, and other factors.

However, when you activate the guaranteed_scheme_failure command, all schemes will fail, regardless of these factors. This can be useful for testing or for altering the game dynamics, but keep in mind that it applies to all characters in the game, not just the player's character.

To use this command, you would open the console and type in guaranteed_scheme_failure, then press Enter. To turn it off, you would enter the same command again.