ai.enable Console Command
Documentation and examples for the ai.enable command in Crusader Kings III.
ai.enable
This command enables AI for the specified character. If no character is specified, then AI will be enables for all characters.
| Parameter | Description |
|---|---|
Character IDoptional | The ID of the character to enable AI for. If none is specified, AI is enabled for all characters. |
Command builder
Fill in the parameters to build a ready-to-paste ai.enable command.
Examples
Here are some examples of how to use ai.enable.
This command s AI for all players.
This command enables AI for the character with the ID 58.
Overview
The command ai.enable in Crusader Kings III is utilized to control the artificial intelligence (AI) of the characters in the game.
Activating this command enables the AI for a specific character if their ID is specified. If no character ID is provided, then all of the characters' AI in the game will be enabled.
AI, in the context of Crusader Kings III, determines the actions, decisions, and overall behavior of characters in the game. When AI is enabled for a character, the game takes control of that character's decisions and behavior based on the programmed AI rules.
Applying the ai.enable command can be helpful in a number of scenarios. For example, if you want to observe how characters and the overall game evolves without your interventions, you can use this command to enable AI for all characters.
On the other hand, enabling/disabling AI for specific characters can help you manage and control the behavior and actions of those characters as per your gameplay strategy.