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CK3 Decisions

189 Decisions

A complete and up-to-date searchable list of all CK3 decisions.

Decisions are major choices a ruler can make, from converting religion to founding empires and unlocking unique events.

Abandon Celibacy
Abandon Secret Faith
Accuse the Krstjani of Heresy
Add Concubines
Add to Steppe
Adjust confederation/bloc cohesion
Adopt Confucianism
Adopt Special Succession Type
Adopt Taoism
Amnesty for False Conversions
Appoint a Righteous Caliph
Attempt Suicide
Attempt to Overthrow Liege
Avenge the Battle of Tours
Become Chakravarti
Become Greatest of Khans
Become the Leading House
Become the Saoshyant
Bind the Faith to Rome
Borrow Gold from Holy Order
Break with Rome
Break With the Old Ways
Build a Glass Monument
Champion the Faith of the Country Basques
Change all House Relations
Clear Ground for a Legendary Building
Clear Ground for a Legendary Building
Commission Artifact
Commission Epic
Commission Legend Artifact
Confess
Consecrate Bloodline
Consolamentum: Initiate Endura
Consolidate Bene-Israel
Consolidate the Canaries
Consult House Members
Consume Hashish Cakes
Convert to Local Culture
Create Cadet Branch
Create Travel Itinerary
Demand Shared Army Logistics
Determine Bhakti
Determine Personal Deity
Develop Capital
Dismantle German Pretenders
Dismantle Greek Pretenders
Dismantle the Papacy
Divine the Stars
Do away with Leading House
Donate to Charity