A complete and up-to-date searchable list of all CK3 era IDs
Each Culture will be within one of 4 Eras which determine which innovations the Culture can unlock.
Once at least 50% of the innovations of an Era are unlocked and the required minimum year is reached, the Culture will slowly progress to the next Era based on the average Development in the Culture's Counties.
Name | ID |
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Early Medieval The Early Medieval Era sees the emergence of professional administrators and a number of important innovations, allowing a Culture to exit the Dark Ages. | culture_era_early_medieval |
High Medieval The High Medieval Era is a time of great technological and administrative progress, seeing towns grow into cities and the rise of the burgher class even as the aristocracy reigns supreme. | culture_era_high_medieval |
Late Medieval The Late Medieval Era marks the zenith of the feudal world. Bureaucrats, artisans, merchants and money lenders are starting to encroach on the power of the old privileged classes, except for the monarchs themselves. | culture_era_late_medieval |
Tribal The Tribal Era of a Culture predates the emergence of codified laws and an institutionalized government. Rulers with Tribal Government can only make use of Tribal Era innovations. | culture_era_tribal |