Swords-for-Hire Law ID
The Swords-for-Hire law in Crusader Kings III.
Swords-for-Hire Law
Camp Purpose
The law ID for Swords-for-Hire is camp_purpose_mercenaries.
About
Mercenaries earn their coin first and foremost by the sword. Usually legally, but when times are tough and all you have is an axe...
Effects
Swords-for-Hire has the following effects in Crusader Kings III:
- Finds more mercenary task contracts
- Finds more prowess and martial task contracts
- Unlocks camp buildings:
- Can access certain special officers:
- Mercenaries earn their coin first and foremost by the sword. Usually legally, but when times are tough and all you have is an axe...
Commands
Enact the Swords-for-Hire law in your realm:
Camp Purpose Laws
Other laws in the Camp Purpose category:
- Explorers
camp_purpose_explorers - Freebooters
camp_purpose_brigands - Legitimists
camp_purpose_legitimists - Scholars
camp_purpose_scholars - Wanderers
camp_purpose_wanderers