Grand Marshal Appointment Law ID
The Grand Marshal Appointment law in Crusader Kings III.
Grand Marshal Appointment Law
The law ID for Grand Marshal Appointment is celestial_grand_marshal_appointment_succession_law.
About
Succession is based on merit rank and candidate lists
A type of appointment succession law only used by the grand marshal, a position reserved for commanders of the highest merit ranks. Under Grand Marshal Appointment, the title will be inherited by the candidate with highest candidate score. Score is primarily affected by martial skill, gaining commander traits, or spending influence.
Effects
Grand Marshal Appointment has the following effects in Crusader Kings III:
- Succession is based on merit level and merit pools
- A type of appointment succession law only used by the minister grand marshal, a position reserved for commanders of the highest merit levels. Under Grand Marshal Appointment, the title will be inherited by the candidate with highest candidate score. Score is primarily affected by martial skill, gaining commander traits, or spending influence.
Commands
Enact the Grand Marshal Appointment law in your realm:
Title-succession laws take a title ID as a second argument, e.g. add_title_law celestial_grand_marshal_appointment_succession_law k_france.
Title Succession Laws
Other laws in the Title Succession category:
- Confederation Elective
confederation_elective_succession_law - Feudal Elective
feudal_elective_succession_law - Law of the Land Succession
law_of_the_land_succession_law - Minister Appointment
celestial_ministry_appointment_succession_law - Noble Family Succession
noble_family_succession_law - Princely Elective
princely_elective_succession_law - Saxon Elective
saxon_elective_succession_law - Scandinavian Elective
scandinavian_elective_succession_law - Tanistry Elective
gaelic_elective_succession_law - Temporal Head of Faith
temporal_head_of_faith_succession_law - Tribal Elective
tribal_elective_succession_law