Mongol Culture ID

Mongol culture in Crusader Universalis 3.

Mongol Culture

Mongol
Mongolic
The culture ID for Mongol is mongol.
mongol

Commands

The following command will set your culture to 'Mongol.'

set_culture mongol

The following command will change the culture of the specified county to 'Mongol.'

change_culture [county id] mongol

Information

NameMongol
Culture IDmongol
HeritageMongolic
EthosBellicose
LanguageMongolic
ArchitectureEurasian Steppe
FashionMongolian
Coat of ArmsMongolian
Military EquipmentMongolian

Overview

The Mongol culture has a rich history rooted in nomadic traditions and heavily influenced by the vast Mongolian steppe. Originating from the landlocked region of Central East Asia, the Mongol Empire gained renown under the leadership of Genghis Khan in the 13th century. They became a formidable power, reputed as the largest land empire in world history.

Their culture placed a heavy emphasis on the intricate skills of horsemanship, archery, and livestock work. This tribal community valued communal solidarity and practical skills for survival. Celebrations fitted in these categories, with the Naadam Festival showcasing the 'Three Manly Games': horse racing, wrestling, and archery.

Mongol culture is also recognized for its unique music system. Known for their throat singing or 'Khoomei', it creates harmonious melodies with deep cultural significance.

Mongolian cuisine predominantly features dairy products, meat, and animal fats due to the reliance on their livestock under harsh climatic conditions. For instance, the 'airag' or fermented horse milk is a traditional beverage.

Additionally, the Mongols developed a rudimentary code of law called the "Yassa," under Genghis Khan, a set of rules governing individual rights and societal orderly conduct.

Preserving its cultural heritage while modernizing, the Mongol culture remains a fascinating blend of historical traditions and contemporary adaptions.

Bellicose Ethos

Bellicose Ethos

Bellicose Ethos

This culture considers conflict and violence to be necessary states of existence; ingrained in its people is the idea that one should stand up and fight for their own.

  • +50% Available Mercenary Companies
  • +2 Prowess
  • -10% Men-at-Arms Recruitment Cost
  • -10% Men-at-Arms Maintenance
  • +10% Levy Size

Each culture will have an ethos, which represents the core values, principles and attitude towards life that the culture has. It also determines which court types are available for kingdoms and empires.

Mongol Traditions

  • Horse Lords
  • Prolific Hunters
  • Steppe Tolerance
  • Malleable Invaders with Royal Court

Each culture will have several traditions, which represent the main customs of a culture and can grant various effects. A culture can have up to five traditions in the tribal era, with every additional era reached granting an additional slot for Traditions.

Mongol Architecture

Eurasian Steppe

Eurasian Steppe Architecture

Mongolic Cultures

The following are the IDs of cultures that share the same heritage, Mongolic, as the Mongol culture:

CultureCulture IDEthos
BuryatburyatSpiritual
KeraitkeraitBellicose
KhitankhitanCommunal
MongolmongolBellicose
NaimannaimanStoic
OiratoiratBellicose
TuyuhuntuyuhunBellicose