Imperial Command Law ID
The Imperial Command law in Crusader Kings III.
Imperial Command Law
AdministrativeCelestial Army Liege Law
The law ID for Imperial Command is celestial_army_liege_law_2.
Effects
Imperial Command has the following effects in Crusader Kings III:
- Governors can keep no Personal men at arms and more title men at arms
Commands
Enact the Imperial Command law in your realm:
Administrative Laws
Other laws in the Administrative category:
- Autonomous Command
celestial_army_liege_law_0 - Autonomous Command
celestial_army_vassal_law_0 - Conditional Join
top_liege_not_redirected_to_border_wars_law - Early Retirement
celestial_retirement_law_1 - Family
candidate_score_prestige_law - Fixed Border Policy
province_border_law_2 - Grand Chancellor
grand_chancellor_law - Grand Expansionist Command
celestial_army_liege_law_3 - Grand Expansionist Command
celestial_army_vassal_law_3 - Grand Marshal
grand_marshal_law - Guaranteed Protection
top_liege_redirected_to_border_wars_law - Imperial Censor
grand_censor_law - Imperial Command
celestial_army_vassal_law_2 - Late Retirement
celestial_retirement_law_3 - Limited Border Policy
province_border_law_1